AI Update – 14/04

  • Fixed simulation crash with rogue quest on play (friendly side)
  • Fixed non-targetable minions effect
  • Improved DIE, INSECT! simulation (random damage calculation when the enemy uses it)
  • Fixed Corrupting Mist simulation
  • Increased murlocs value, the AI will try to get rid of them as much as possible
  • AI will try to avoid gambling on lethal with random effects when possible (could trigger some unwanted “BM”, no need to complain about that)
  • Lower weapons conservativeness when we have Sulfuras in hand
  • Increased Primordial Drake conservativeness
  • Reduced Mass Dispel conservativeness
  • Increased Doomhammer play value for warrior class
  • AI wont play Molten Blade as its original form anymore
  • Increased Golakka Crawler conservativeness
  • Increased Ravasaur Runt conservativeness when its effect cant be triggered
  • Face profile will be more aggressive in early turns
  • Increased Selfless Hero threat value
  • Fixed Vinecleaver simulation
  • Increased Flame Elemental conservativeness to trigger elemental effects
  • Fixed Kalimos, Primal Lord simulation
  • Increased Mirage Caller conservativeness
  • Increased Stone Sentinel conservativeness when its effect cant be triggered
  • Increased Bittertide Hydra conservativeness
  • Increased Fire Plume Harbinger play value
  • Increased Glacial Shard conservativeness
  • Improved Megafin simulation
  • Fix healing effects simulation when a hero is above 30 hp (priest quest)
  • Increased Upgrade! play value on high atk weapons
  • Improved Volcano simulation
  • Increased Vicious Fledgling threat value
  • Increased Primalfin Totem threat value
  • Lowered Flaming Claws adapt choice value
  • Increased Meteor conservativeness
  • Reduced Spikeridged Steed conservativeness
  • Increased Tol’vir Stoneshaper conservativeness when we cant trigger its effect
  • Improved the coin logic in early turns
  • Increased slightly Tar Creeper conservativeness
  • Increased Dragonfire Potion conservativeness
  • AI will be more conservative with Giant Wasp stealth effect
  • More conservative on Genzo, the Shark attacks when enemy has a low card count in hand
  • Fixed Living Mana simulation