- Tweak Face profile to be slightly more conservative with minions on board
- Increased Dirty rat conservativeness
- Reduced Primordial Drake conservativeness when enemy’s board is filled with <= 2hp minions
- Tweak brawl simulation/interaction with dirty rat
- Increased Shield Block conservativeness in high hp conditions
- Increased Fiery War Axe conservativeness
- Increased Whirlwind play order priority when we have an acolyte on board
- Increased Shaku, the Collector threat value
- Lower coin conservativeness when hand is full (to avoid discarding cards)
- Lower Feral Spirit conservativeness in low hp conditions
- Improved Golakka Crawler logic, will be conservative against warriors (still a bit less than before)
- Increased Vicious Fledgling threat value
- Increased Taunts value when very low hp
- Improved Silverware Golem simulation (won’t assume it’s discarded 100% of times)
- Increased Rockpool Hunter conservativeness when we have other murlocs in hand
- Lower value of playing Fire Plume Phoenix on heros
- Increased Shadow strike conservativeness
- Increased Giant Mastodon play value
- Increased Holy Fire conservativeness
- Avoid to use damages on minions before using sap on them
- Increased Lightfused Stegodon conservativeness
- Increased Stubborn Gastropod conservativeness
- Applied murlocs threat value only in ranked mode
- Applied Flame Elemental conservativeness logic from last update to shaman class only
- Other minor fixes/improvements