AI Update – 16/05

  • Increased Ragnaros, Lightlord conservativeness when our hero is high hp
  • Increased play value of high cost spells when Atiesh is equipped
  • Avoid playing Potion of Polymorph when we have mirror entity already in play
  • Increased play value of blessing of kings on Murloc tidecaller
  • Increased slightly Shadow Visions conservativeness
  • Decreased Gentle Megasaur conservativeness when there’s no murlocs in hand to play
  • Decreased slightly Rocky Carapace value
  • Doppelgangster/Evolve combo handled
  • Increased play value of Spikeridged Steed on “Can’t attack” minions
  • Increased Alley cat conservativeness when the board is already almost full
  • Decreased Divine spirit play value on “can’t attack” minions that are not silenced
  • Decreased penalty when triggering Spikeridged Steed’s deathrattle
  • Increased Potion of Madness conservativeness
  • Increased Earthen Scales conservativeness
  • Decreased Firelands Portal conservativeness when there are multiple copies in hand
  • Increased Big Game Hunter play value when there’s a valid target on board
  • Increased slightly Humility conservativeness
  • Improved Ravasaur Runt simulation
  • Increased value of killing Eggnapper
  • Decreased Cone of Cold conservativeness
  • Decreased Knife juggler conservativeness in arena mode
  • Increased Volatile Elemental threat value
  • Increased Abusive Sergeant conservativeness in arena on turn 1
  • Increased Free From Amber conservativeness when there’s a poisonous minion on board
  • Increased Pint-Sized Summoner threat value
  • Fixed Molten Reflection simulation
  • Improved Volcano simulation
  • Fixed Fatigue simulation against Druid/Warrior/Priest