AI Update – 17/12

Arena update

  • Tweak Hero health values for arena, a bit more conservative with own HP in low health conditions and globally more aggressive to avoid unnecessary trades
  • Improved Random damages simulation
  • Some dagger mastery tweaks
  • Fixed Potion of Madness simulation
  • Reduced Shadow Strike conservativeness
  • Increased slightly Assassinate conservativeness
  • Increased Kabal Courier play value
  • Increased Wind-up Burglebot play value
  • Increased Mind Control conservativeness
  • Increased Daring Reporter threat value
  • Prevent Entomb from being used on small minions
  • Reduced Shrinkmeister conservativeness in arena mode
  • Reduced Mal’Ganis conservativeness in arena
  • Reduced Recombobulator conservativeness in arena
  • Fixed “Next spell or secret is free” effects simulation
  • Increased Mark of the Wild conservativeness
  • Increased Bouncing Blade conservativeness
  • Tweak Rallying Blade value
  • Fixed Kabal Crystal Runner simulation
  • Increased Shadow Madness conservativeness
  • Increased Arcane Anomaly threat value
  • Fixed Freezing Potion simulation
  • Improved Shadowcaster targetting logic
  • Improved Unstable Ghoul logic
  • Perdition’s Blade won’t target deathrattle friendly minions anymore
  • Reduced Armor Plating conservativeness
  • Increased slightly Flame Juggler conservativeness on empty boards
  • Increased Shadow Rager’s stealth value
  • Improved Finicky Cloakfield logic
  • Reduced Grimestreet Informant conservativeness
  • Fixed Wind-up Burglebot simulation
  • Reduced Grimestreet Enforcer conservativeness on empty board
  • Increased Kabal Courier play order priority
  • Increased Volcanic Potion conservativeness
  • Fixed Tanaris Hogchopper simulation
  • Kabal Songstealer won’t target friendly targets anymore