AI Update – 21/06

  • Decreased Timber Wolf conservativeness
  • Decreased slightly Aldor Peacekeeper conservativeness
  • Increased slightly Deadly Shot conservativeness
  • Increased Tundra Rhino survivability
  • Increased slightly Stonehill Defender play value
  • Decreased Mark of Y’Shaarj conservativeness
  • Increased Infested Wolf play value
  • Improved Corrupted Healbot conservativeness logic
  • Improved Pyros simulation (on enemy’s side)
  • Improved Wicked Knife conservativeness logic
  • Improved Getaway Kodo conservativeness logic
  • Increased Redemption conservativeness on early turns
  • Avoid playing Potion of Madness on Validated Doomsayer
  • Increased Aggressiveness in arena when we have high atk minions on board
  • Increased Bittertide Hydra play value when we are high hp
  • Increased Friendly Bartender play value
  • Applied Acidic swamp ooze’s logic to Gluttonous Ooze